Church of Filth (Bloodborne whitebox)
Type: School Project Team Size: 1 Production time: 2 weeks Role: Level Designer Tools: Unreal Engine 4
The level “the Church of filth” starts after you kill the first boss in the game. A hole opens up in the lower sewer parts of central Yharnam. If the player falls down this hole they will think they die because the death animation will play. But when they are revived they awaken in the Sewers, by the church of filth.
The Player will be introduced to new enemies and find a cult chanting in the sewers. The players hear the priest speak of “Servantis the God of putricity” , an old one who feeds off the growing death and decay of the city of Yharnam. The player must travel through the sewer village full of half beast villagers and worshipers of filth down into the church of filth and see what terrible experiments they are doing. Past the church's dark rooms and sewer cells the player will find the entrance to Servantis’ chambers. There they will slay the beast and collect its blood. They will use this blood to summon one final boss at the end of the game for an alternate ending.
Level Layout
First Floor
Objective 1 get to the locked door
The player wakes up in the sewer village after falling down a hole in central Yharnam. The player hears a villager complaining about being “tainted by the filth” the player makes their way through the village past 3 more villagers beating up a ball of snakes. The player then makes their way up a ramp by three more sick villagers and sees a church building sunken into the sewers. The player then traverses across the ramp like platforms in the ceiling and finds a
Objective 5 Descend into the church of filth
The player enters a room and can open a door to make a shortcut back to the first lantern. Then they must descend a spiral staircase with enemies on it to make their way down to the base of the church. They must then fight their way through the church of filth which has 5 Filth Worshipers, 2 snake people, and a filth priest.
Bottom Floor
Objective 2 get the key
The player must then Travers back across the platforms to a new area with houses and open streets. There is a lantern in a lower house. The player must find their way to the upper floor of the central house. There are two melee villagers guarding the Key. The key is sticking out of a body on the edge of a window so it can be seen from the street below.
Objective 6 Unlock the elevator shortcut
If the player takes the left route they come across the Sewer cells with sick villagers in them. The church is keeping them in here in hopes of creating more snake people. If they continue through they will find an elevator that will take them up and close to the first Lantern. Also in the bottom floor they will find a door they can unlock to get to the final hallway Before the boss.
Boss Room
Objective 4 Go back and unlock the door
The player can then proceed down to the streets either by jumping off a bridge into an ambush or going down a ramp. The player can proceed to a back room where there is a new weapon pick up. They can pull a lever on the wall to go back through the first area and back to the Locked door.
Objective 7 Slay the Old one.
The player now can jump into the Giant sewer Pipe. the first time they do this a cutscene will play of them landing on the ground, looking around, and then rolling out of the way as a giant snake crashes into the frame. This fight will be a very tough one. Multiple tires may be required, hence the shortcut back to the starting lantern. The boss is a Giant snake with an overly large mouth. It attacks with biting strikes, and tail whips, after the boss’ health gets down to 25% it enters a second phase where it starts slithering through the Pipes in the side of the greater pipe and doing ramming attacks out of them.